Copyright © I2P_EECS_MID1_1
Now you are in the World of Tanks !!!

Your mission is to follow the instructions and pick the coins : )
You will get a map of the world like this:

is your tank with size 3x3(xox is the head of the tank), and $ represents a coin, # represents the wall, ^ represents the hill.
If you tank (3x3 body) is above the $, you will pick it up($ can't be counted again). If # or ^ is in front of the tank(in front of the xox, tank's front part), you can not move. Coins' position don't overlap initial tank's position.
The tank has four forward directions(South, East, North, West). Its direction is where xox heads. Notice that the upper of the map is the North, and the initial direction of tank is not always North.
And you will receive a sequence of instructions, which contains F (takes a step along the tank's head direction), R(tank's head turns right), and L(tank's head turns left). Instructions like R and L only change tank's head direction, and don't affect tank's position(would not cause moving).
Your mission is to receive the instructions and dirves the tanks in order to collect coins, and report the amount of coins you get in the end.
Notice: The sample input in the below seems not aligned because the size of each character is not identical. You can see the map above(it is the same as sample input) if you want to see clearly.
There are sample codes for you:
The first line of the input contains four things:
1. The rows of the map (0 < rows < 100)
2. The columns of the map (0 < cols < 100)
3. The total length of instructions (0 < instructions's length < 100)
4. The initial tank's direction(N, E, S, T)
The second line is the content of instructions.
For the next lines, they illustrate the map.
The number of coins you get. (printf "\n" in the end)