11769 - Flip game   

Description

Flip game is played on a rectangular 4x4 field with two-sided pieces placed on each of its 16 squares. One side of each piece is white and the other one is black and each piece is lying either it's black or white side up. Each round you flip 3 to 5 pieces, thus changing the color of their upper side from black to white and vice versa. The pieces to be flipped are chosen every round according to the following rules:

  1. Choose any one of the 16 pieces.
  2. Flip the chosen piece and also all adjacent pieces to the left, to the right, to the top, and to the bottom of the chosen piece (if there are any).

Consider the following position as an example:

bwbw
wwww
bbwb
bwwb

Here "b" denotes pieces lying their black side up and "w" denotes pieces lying their white side up. If we choose to flip the 1st piece from the 3rd row (this choice is shown at the picture), then the field will become:

bwbw
bwww
wwwb
wwwb

The goal of the game is to flip either all pieces white side up or all pieces black side up. You are to write a program that will search for the minimum number of rounds needed to achieve this goal.

Input

The first line of the input is a positive integer T (T<100), representing there are T test cases. Next, there are 4*T lines, each of which consists of 4 ‘w’ or ‘b’ characters. Each 4 of these 4*T lines correspond to one test case.

Output

For each test case in the input your program must produce one line of output, containing either an integer indicating the smallest number of lamps needed to reach a winning configuration, in case such a configuration exists, or the words "Impossible".

Sample Input  Download

Sample Output  Download

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